Freitag, 26. April 2019

Russian dedicated chess computer Elektronika IM05 vs. Mephisto I junior (keys). Both have permanent brain. The IM05 is the successor of IM01 and IM01T. We are currently testing about its limits. Operation is difficult because everything in manual is in russian language and i cannot read it.
[Event "40/120"]
[Site "SCW"]
[Date "2019.04.25"]
[Round "1"]
[White "Elektronika IM05"]
[Black "Mephisto Junior (tasten)"]
[ECO "C15"]
[Result "1-0"]

1. e4 e6 2. d4 d5 3. Nc3 Bb4 4. Bd3 c5 5. dxc5 {"} d4 
6. Bb5+ Bd7 7. Qxd4 Bxc3+ 8. bxc3 Bxb5 9. Qxg7 Qf6 10. Qxf6 
Nxf6 11. Rb1 Bc6 12. f3 Nxe4 13. fxe4 Bxe4 14. Nf3 f5 
15. O-O Bc6 16. Nd4 Rg8 17. Nxc6 bxc6 18. Re1 Rg6 19. Rb7 
Nd7 20. Bf4 Nxc5 21. Rxh7 Nd7 22. Rh8+ Nf8 23. h4 Ke7 
24. h5 Rg4 25. Bh6 Re4 26. Rb1 Kf6 27. Bxf8 Rd8 28. Bg7+ 
Kxg7 29. Rxd8 Re2 30. Rb7+ Kf6 31. Rxa7 Rxc2 32. Rd3 f4 
33. h6 e5 34. h7 Rc1+ 35. Kh2 Rc2 36. h8=Q+ Kg5 37. Kh3 Re2 
38. Qh4+ Kf5 39. Qg4+ Ke4 40. Qg6# 1-0

Montag, 22. April 2019

Artificial Stupidity vs. Artificial Intelligence

artificial stupidity relying on search versus artificial intelligence of 1984 relying on knowledge. today we have 2019. thats 35 years of computerchess development. both 1000 NPMOVE Mephisto III S was running on a 68000 with 12 Mhz and made 3-5 NPS. Stockfish 10 limited to 1000 Nodes per move. mephisto III was developed by thomas nitsche and Elmar Henne and was an attempt of A.I. It should made very few NPS like a human beeing and still made good moves. it had 64 KB rom and 16 KB ram. it was 16 Bit and had no hash. it has an 8 bit brother having 32 KB rom and 8 kb ram doing arround 1-3 NPS. mephisto III got Level 6 = 40/120 time control. Stockfish 10 had arena and 1000 Nodes per move. mephisto III doing arround 3 searches. stockfish arround 7/8 searches. here the 1st game:

[Event "Computer Schach Partie"]
[Site "ORION8"]
[Date "2019.04.05"]
[Round "?"]
[White "Mephisto III S Glasgow"]
[Black "Stockfish_10_x64_popcnt"]
[Result "1:0"]
[ECO "B22"]
[Opening "Sizilianisch (Alapin 2.c3), 2...Nf6 3.e5 Nd5 4.d4 cxd4 5.Nf3 Nc6 6.Bc4"]
[Time "21:53:52"]
[Variation "(Alapin 2.c3), 2...Nf6 3.e5 Nd5 4.d4"]
[WhiteElo "2400"]
[Termination "normal"]
[PlyCount "50"]
[WhiteType "human"]
[BlackType "program"]

1. e4 c5 2. c3 Nf6 3. e5 Nd5 4. d4 cxd4 5. Qxd4 Nc7 {-1.63/7 0} 6. Bc4 b5
{+0.78/7 0} 7. Bb3 e6 {-0.69/7 0} 8. Nf3 Nc6 {-1.46/6 0} 9. Qe4 h6 {-0.17/6
0} 10. O-O a5 {-0.82/6 0} 11. a4 b4 {-1.43/6 0} 12. Rd1 bxc3 {+0.31/7 0}
13. Nxc3 Rb8 {-1.11/6 0} 14. Bc4 Ba6 {-1.95/6 0} 15. Bxa6 Nxa6 {-1.79/7 0}
16. Qe2 Nc5 {-0.12/7 0} 17. Be3 Nb3 {-0.94/7 0} 18. Rab1 Rb4 {-1.25/7 0}
19. Qc2 Be7 {-0.57/7 0} 20. Nb5 O-O {+0.54/6 0} 21. Rd3 Rxa4 {-3.05/6 0}
22. Rxb3 Nb4 {-2.87/6 0} 23. Qe4 Qb8 {-4.78/6 0} 24. Nc3 d5 {-9.62/6 0} 25.
exd6 Qxd6 {-9.38/7 0 Schwarz gibt auf} 1:0

where is the progress ? the progress mainly relies on hardware. when in 1984 Mephisto III S made arround 3-5 NPS the opponent Brute Force engines such as kittingers Constellations and SuperConstellations did arround 1.500 NPS vs. 3-5 NPS. today on a slow PC stockfish 10 does arround millions of NPS. lets say 3.000.000 NPS. so the factor between 6502 4 mhz from 1984 and todays i7 is nearly 2000 !!!!!! but still Mephisto III S with its artificial intelligence wins the race.